RULES AND REGULATIONS

Intramural Ice Hockey

  • Full equipment is mandatory in all tiers. This includes CSA approved helmets and full face masks.
  • All games will consist of three 10-minute stop time periods. The clock will run for entire third period if there is a goal differential of six or more. The clock will run for the final five minutes if there is a goal differential of four or more. The clock will run for the final two minutes if there is a goal differential of three or more. Penalties acquired during running time will be three minutes in length. Once the clock is running time, it will continue to run for the remainder of the game regardless of score.
  • All games will start at game time. The clock will begin running and will continue to do so until both teams are ready to begin. The clock will not stop until after the first stoppage of play. If one team is ready and the other is not, a 2 minute delay of game penalty will be assessed. A team will default if they are not ready to play at the end of the first period.
  • The captain and two assistants should be identified with a “C” or “A” on their jerseys. Only these individuals shall speak to the referees. Verbal abuse of an official will not be tolerated.
  • Any player assessed three minor penalties will be ejected from the game. The player must go directly to the dressing room and shall not leave the room unless directly leaving the premises. Any player that leaves the dressing room and continues to argue with any official will be automatically assessed a three game suspension and will be under review for further suspension.
  • If a player receives a major penalty in the last five minutes of the game, they will receive a one game suspension. Any ten minute misconduct or game misconduct in the third period will result in a one game suspension. NOTE: All one game suspensions will be handed down by the Convenor on site. All major penalties will be reviewed by the Intramural and Sport Clubs Officer for further suspension.
  • All misconducts carry penalties of fines, team warnings and loss of Torch Points.
  • Any team that receives three team warnings in a season shall be ejected from the league.
  • All coincidental minor and major penalties shall be offsetting.
  • Players will receive an official notice of suspensions from the Intramural Office room 206 Tait McKenzie Centre. It is the team captain's duty to contact the Intramural Office to receive updates of suspension notices.
  • The following penalties may be in the form of a minor, double minor or major penalty:
    • checking from behind
    • high sticking
    • slashing
    • body contact
    • roughing
  • A win will be two points in the standings, a tie is one and a loss is zero points.